Difference between revisions of "Virtual Reality"

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*[[Google Cardboard]]
 
*[[Google Cardboard]]
  
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=Developing Content for Virtual Reality=
  
 
To make interactive experiences of your own in VR, there are a variety of tools to choose from, such as Unity, Godot, and the Unreal game engine.
 
To make interactive experiences of your own in VR, there are a variety of tools to choose from, such as Unity, Godot, and the Unreal game engine.
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I would also recommend viewing some of the videos in [https://www.youtube.com/playlist?list=PLUeDV8RQEwE9KgM-r_JMO56unK6z6Jd92 this playlist] about how VR works and tips on developing games for it.
 
I would also recommend viewing some of the videos in [https://www.youtube.com/playlist?list=PLUeDV8RQEwE9KgM-r_JMO56unK6z6Jd92 this playlist] about how VR works and tips on developing games for it.
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Accessibility is another important factor to consider when making experiences like these, [https://www.includification.com/AbleGamers_Includification.pdf this is a good comprehensive and practical guide] on things one can do to make a game more accessible for disabled players.
  
 
==Unity==
 
==Unity==

Revision as of 16:58, 14 November 2018

Virtual Reality is an exciting new technology that uses software to generate a virtual 3D environment that can be interacted with and experienced through senses such as sight and sound. There are several different devices that offer this new experience, and the following is a list of the available virtual reality devices offered at _Space.URI:

Developing Content for Virtual Reality

To make interactive experiences of your own in VR, there are a variety of tools to choose from, such as Unity, Godot, and the Unreal game engine.

Godot already has a good, informative, and official guide on how to start using the engine, and another for getting started with VR.

We have created some informational tutorials for working with Unity and VR, which are below.

I would also recommend viewing some of the videos in this playlist about how VR works and tips on developing games for it.

Accessibility is another important factor to consider when making experiences like these, this is a good comprehensive and practical guide on things one can do to make a game more accessible for disabled players.

Unity

Making Virtual Reality Experiences (WIP Guide)

Mini Projects/ Tutorials

Display a collection of object files in a Unity scene