Display a collection of object files in a Unity scene
From __space Wiki
Necessary Unity know-how
- Lighting (Spotlights)
- Importing objects
- object manipulation (positioning, scaling, rotation)
- parent-child object relationships
- Creating custom Materials (for things like glass)
- the Local vs Global transform
- (if VR is wanted) VRTK basic setup
* teleportation * simulation for adding the ability to play with or without a headset + SDKSetupSwitcher
Optional:
- skybox